Update: Eve Inferno Patch Delayed
UPDATE: Seems all is not well with Inferno 1.1 after all. Due to unforeseen issues, the patch has been delayed until further notice so they can iron out any problems. Definitely the sensible thing to do, we don’t want another boot.ini, do we! Maybe it’s time to queue a long skill after all…
Rejoice, fellow dwellers of spaceship land! Those cheeky chaps at CCP have released another video teaser for the latest update to Eve Online‘s summer expansion, Inferno.
We’ve already looked at the new Drake model, and though it’s looking like we won’t see the new mining frigate until later in the year, Inferno 1.1 does have a huge list of changes Capsuleers will want to take note of.
Shaders have been updated on all Minmatar sub-capital ship models, and about time too. The other three Eve races have had their shaders updated with spectacular results, and I fly a lot of Minmatar hulls, so I can’t wait to see how they look. A raft of fixes and additions for the new Unified Inventory system are included, as well as some tweaks to the new wardec system.
New ultra-rare ships have been added as prizes the forthcoming Alliance Tournament, and a wardrobe full of new clothing items will be made available, some via the existing NEX store and some only available for participants in Faction Warfare, which is also receiving an overhaul.
Wrap your peepers round these enormous patch notes if you want the nitty-gritty details. As for me, well that Tech 2 Laser training should be done by tomorrow… maybe I’ll see you in space!

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